Happy Holidays

Happy Holidays to everyone in internet-land.
Happy Holidays to everyone in internet-land.
Here is the iPhone Availability for 12/22/2017. This will be the last iPhone availability report for this generation of iPhone, barring any really strange and unforeseen availability issue. Most iPhone models are available from carriers or have a short lead time. If you were looking to get an iPhone in time for the holidays, it may be too late to have it shipped, but you may be able to pick one up from a store.
iPhone 8 | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Gold | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
Sprint | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Gold | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
T-Mobile | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Gold | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
Verizon | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Gold | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
iPhone 8 Plus | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Gold | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
Sprint | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Gold | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
T-Mobile | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Gold | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
Verizon | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Gold | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
iPhone X | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
Sprint | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
T-Mobile | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
Verizon | 64GB | 256GB |
Silver | Wed Dec 27 | Wed Dec 27 |
Space Gray | Wed Dec 27 | Wed Dec 27 |
iPhone 8 - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 28, 2017 | Dec 28, 2017 |
Gold | Dec 28, 2017 | Dec 28, 2017 |
Space Gray | Dec 28, 2017 | Dec 28, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/26/17 | 12/26/17 |
Gold | 12/26/17 | 12/26/17 |
Space Gray | 12/26/17 | 12/26/17 |
Verizon | 64GB | 256GB |
Silver | 12/27/2017 | Available |
Gold | Available | Available |
Space Gray | Available | Available |
iPhone 8 Plus - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 28, 2017 | Dec 28, 2017 |
Gold | Dec 28, 2017 | Dec 28, 2017 |
Space Gray | Dec 28, 2017 | Dec 28, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/26/17 | 01/10/18 |
Gold | 12/26/17 | 12/26/17 |
Space Gray | 12/26/17 | 12/26/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
iPhone X - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 28, 2017 | Dec 28, 2017 |
Space Gray | Dec 28, 2017 | Dec 28, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/26/17 | 12/26/17 |
Space Gray | 12/26/17 | 12/26/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Space Gray | Available | Available |
One of the possible downsides to having so many different purchasing options is that in oder to get the best deals, you have to stop around. One area where people look for deals is with movies. The biggest problem to today's movie landscape is that there are two main competitors, when it comes to purchasing content; Amazon and iTunes. The most annoying aspect to this is that if you purchase a movie on Amazon you cannot watch it on iTunes, and vice versa. There was one exception to this, Disney Movies.
If there were one company that you would think would want to charge you every time for every movie on every service, it would be Disney. However, this was not the case. Disney actually allowed all of their movies to be purchased once and watched on iTunes or Google Play. This included all Disney movies, Pixar Movies and Marvel movies. This is a great solution for Disney Movies, but what about non-Disney Movies?
Movies Anywhere takes the Disney Movies Anywhere concept and expands it to more than just Disney. Movies Anywhere will allow you to purchase a movie from iTunes or Google Play and play it anywhere. The movie studios that are involved with Movies Anywhere are:
There is one additional advantage to Movies Anywhere, and it is a big one.
Being able to watch your movies on iTunes and Google Play is great. However, it would be very helpful, for many, to be able to use their Amazon Fire TV to watch the movies that they have purchased. With Movies Anywhere, this is possible, not because you can download a Vudu app to the Fire TV, but because Amazon is also part of the Movies Anywhere service. This means that you can watch the movies that you have purchased through Amazon.
Ultraviolet is a service that wanted to become the one-stop shop for your movies. However, this did not pan out as they might have hoped. Particularly since Apple was not on board. With Movies Anywhere, Ultraviolet is likely to disappear. If you, like me, never redeemed any of the ultraviolet codes that you received with your purchased DVDs and Blu-Rays, you can now do something with them. If the movie studio that produced the movie is supported by the Movies Anywhere service, you can use that code on the service to redeem the movie.
The inclusion of all of these means that you now have a selection of even more movies than before. There are still two companies that are not included, Paramount Pictures and Lionsgate Films. This means that not everything you purchase will be available through everywhere.
There are two tips that I have for purchasing movies.
What the lack of all movie studios being on the Movies Anywhere service means that some movies are not available. What this means you for is that you should continue to purchase movies, that are not on the service, from whichever service you primarily watch movies. If you watch most of your movies on an Amazon Fire, then continue to buy from Amazon. If you use an Apple TV, then continue to use iTunes to purchase your content. I recommend this because if Paramount and Lionsgate do come to Movies Anywhere, these movies will then be available everywhere. I also recommend this because even if the two studios are not added, you can still watch your movies using the application that you enjoy most.
The second tip I have is to always look for deals. You can purchase movies from Vudu, Google Play, Amazon, or iTunes and the movies will appear on all of the services. Therefore, it is a good idea to see where the movie is the least inexpensive and available on Movies Anywhere. You can see which movies are available on Movies Anywhere by doing a search from the homepage.
If you like looking for deals and prefer to be able to search any of the participating web stores, but still want to watch your content wherever you want, then Movies Anywhere is a good service to sign up for. The fact that Amazon, Apple and Google Play all participate means that a vast majority of users will be covered. If someone in 2007 said that you could purchase a movie on one platform and watch it on another, they would think that you were insane. However, in 2017, it is the case, and you can do just that with Movies Anywhere. If you have a Disney Movies Anywhere account, I highly recommend moving your collection over to Movies Anywhere, sooner rather than later.
Throughout my iPhone X Review series, many topics have been covered including the screen, wireless charging, the camera and sensors, the processor, Face ID, Animoji, and even some developer concerns. In this final article for my iPhone X review, we will look at my overall thoughts on the iPhone X.
I do not think that I had as much delight in using a product as I have with the iPhone X. The delight that I feel is the same as it was with the original iPhone, and that was a whole new product category at the time. Do not get me wrong, I was excited to get a new phone every year, and probably will continue to be for the foreseeable future. Yet the iPhone X had a different feel to it. Each iPhone brings its own features to the product and the iPhone X is no different in this manner.
There have been four iPhones that I have been extra excited to use. They are, in order of release, the original iPhone, the iPhone 4, the iPhone 5s, the iPhone 6 Plus, and the iPhone X. Each of these had their own significance. The original iPhone, because it was the basis for all future iPhones and it was a wholly new product that had not been seen before. The iPhone 4 because it was the first Retina iPhone and seeing just how sharp an iPhone screen could be was a real treat. The iPhone 5s due to ToucH ID, which would become instrumental and a fundamental interaction point with that and future iPhones. The iPhone 6 Plus due to the all new form factor and possibilities with the landscape view. Finally, the iPhone X because of its radical rethinking of an iPhone.
As much as I have enjoyed each iPhone that I have owned, which is all but the 5c and the 8 Plus, the iPhone X is wholly different. The iPhone X is one of the more exciting phones that I have owned. The physical size of the iPhone X allows it to fit more comfortably into a pocket and Face ID is a fundamental change in biometric authentication and works in almost all situations. There have been a few where it has not.
The actual design of the iPhone X is fantastic. After I get an iPhone, I do the initial setup and the immediately put the case, which invariably arrives days before the iPhone, onto the iPhone. I do this not only for protection, but also to keep my phones in really condition. When I take the case off, the actual design of the iPhone X feels great in the hands. The all glass front and back, along with the corners, makes it a nice and smooth band around the edge. It is not only reminiscent of the original iPhone, but also more akin to the iPhone 4 with its glass front and back and the chamfered edges.
Face ID works a lot better, faster, and in many more situations than most might anticipate. The limitation of registering only face for Face ID will be a limiting factor for many individuals, but it is merely a first generation release.
When you use the iPhone X on a day-to-day basis, the notch becomes a non-issue. Sure, you will notice it at first but since your eyes are elsewhere, I know I do not even really notice it, unless I am purposely looking at it. s is because you are generally looking at the screen and with the iPhone X, it is all screen. The OLED screen really does make a difference when you are viewing anything with a black background on it. I did a brief comparison between my old iPhone 7 Plus and the iPhone X and when both were at full brightness, and not using night shift mode, I looked at the same picture on both phones. When I did this, you could see the black area to the sides. On the iPhone 7 Plus it appears a blueish gray, whereas on the iPhone X, it is a true black.
If there is an application that has not yet been updated with either a dark mode, or to support the iPhone X, be sure to contact the developer and request that they include a dark mode and update their app to support the iPhone X. Ultimately, it will be a better experience once most applications are updated.
No one knows 100% sure what the future of the iPhone will hold, nor how long it will be the dominate smartphone on the market. One day the iPhone will be supplanted by another device. Whether it is a smart phone, or another device time will tell.
The iPhone X resets the baseline for all future iPhones. As Apple has stated, the iPhone X is "Tomorrow's iPhone, today". It is not easy to put into words, just how going back to an iPhone 7 Plus feels like it is the wrong direction for phones to go. I get that not everyone can afford an iPhone X right now, but Apple's introduction iPhone X is nearly indicating that this form factor is the way of the future for iPhones. While it will certainly take time for this form factor to trickle down the line, it will eventually be the primary form factor for phones. It will be interesting to see whether Apple releases an even larger version of the iPhone X, with an even larger screen at some point in the future.
The iPhone X is Apple's flagship phone and a luxury to boot. The iPhone X is the direction that Apple is taking its most profitable and most popular product. Even with its $999 price tag, it does pack in a significant amount of technology in a small package. The iPhone X is much closer in size to the iPhone 8 than the iPhone 8 Plus. Hence, if you thought a "Plus" sized phone was just too big, the size of the iPhone X may be a good fit.
The iPhone X has the best set of cameras on any iPhone. The wide-angle lens on the iPhone X is the same as the one on the iPhone 8, but the telephoto lens is just a bit better due to the optical image stabilization on both lenses. This allows better videos and pictures, because the pictures and videos will not shake as much.
The inclusion of safe areas also opens up the opportunity for Apple to create other distinct interface designs in the future without having to worry about developers being able to support these new interface designs. It may not be likely that this will occur, but it is a possibility to be aware of.
Apple's Senior Vice President of Hardware Engineering, Dan Riccio, indicated that the iPhone X was originally slated for release 2018. Yet, releasing the iPhone X in 2017 really does mean that we have tomorrow's technology in our hands today. The iPhone X seems to take all of the best physical features of the previous iPhones and puts them all into one package and yet it brings its own flair and style to the iPhone Line. To be honest the it really is a delight to use the iPhone X. If you are due for an upgrade, and have the monetary means, it really is worth looking at getting the iPhone X. I do not think that you will be disappointed.
Here is the iPhone Availability for the morning of December 16th, 2017. All iPhones from Apple are in stock and available by Tuesday, December 19th. Hence, there is still time to get an iPhone before the holidays.
iPhone 8 | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Gold | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
Sprint | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Gold | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
T-Mobile | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Gold | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
Verizon | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Gold | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
iPhone 8 Plus | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Gold | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
Sprint | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Gold | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
T-Mobile | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Gold | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
Verizon | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Gold | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
iPhone X | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
Sprint | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
T-Mobile | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
Verizon | 64GB | 256GB |
Silver | Tue Dec 19 | Tue Dec 19 |
Space Gray | Tue Dec 19 | Tue Dec 19 |
iPhone 8 - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 20, 2017 | Dec 20, 2017 |
Gold | Dec 20, 2017 | Dec 20, 2017 |
Space Gray | Dec 20, 2017 | Dec 20, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/18/17 | 12/18/17 |
Gold | 12/18/17 | 12/18/17 |
Space Gray | 12/18/17 | 12/18/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
iPhone 8 Plus - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 20, 2017 | Dec 20, 2017 |
Gold | Dec 20, 2017 | Dec 20, 2017 |
Space Gray | Dec 20, 2017 | Dec 20, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/18/17 | 01/03/18 |
Gold | 12/18/17 | 12/18/17 |
Space Gray | 12/18/17 | 12/18/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | 12/22/2017 |
Space Gray | Available | Available |
iPhone X - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 20, 2017 | Dec 20, 2017 |
Space Gray | Dec 20, 2017 | Dec 20, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/18/17 | 01/03/18 |
Space Gray | 12/18/17 | 12/27/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Space Gray | Available | Available |
The sixth article in my iPhone X review series is a bit of an oddity, as compared to the other ones written. This one will cover my personal experience about going from an iPhone 7 Plus to the iPhone X along with some other transitions from the past, like going from the iPhone 5s to the iPhone 6 Plus.
The iPhone has now had a total of five different screen sizes in its ten year life. For the first seven years of its life, there had only been two; a 3.5-inch screen on the the first five iPhone models, original iPhone through the iPhone 4s, and the 4-inch model on the iPhone 5 and iPhone 5s. In 2014 Apple eschewed the tradition of releasing a single iPhone model and instead released two different sizes of phone; the iPhone 6 and iPhone 6 Plus.
When Apple announced the iPhone 6 Plus, I knew I would end up getting that model. Besides being a significantly larger screen, 5.5 inches compared to 4.7 for the iPhone 6, and the 4-inch screen that I had at the time, there were some aspects about the iPhone 6 Plus that were not on the other models. The most notable feature is the two-column view, while in landscape.
The two column view could allow developers to present more information to their users. However, this was only available when the 6 Plus was in landscape mode and not in portrait mode. Alongside the two column view, the iPhone 6 Plus had the largest screen available on an iPhone, to that point the largest screen available was the 4-inch screen on the iPhone 5s.
The last differentiating aspect was the second camera on the iPhone 6 Plus. This second camera allowed photos to be taken with optical 2x lens. This would allow for more a wider variety of pictures as well as zoomed in picture to be a bit clearer. Given that the iPhone has always been my primary camera, having the best camera available was definitely an incentive.
Let us take a quick detour back to 2014 when I got my iPhone 6 Plus. You can about read my thoughts on the iPhone 6 Plus after about 10 days of usage. Side note, why did I do my review after 10 days? That just seems a bit strange now that I think about it. How much usage could I really have in 10 days? Anyways, one of the things that I did not mention in that post was that when I initially got the iPhone 6 Plus I actually thought the size might have been the wrong one to get. The extra inch and a half of screen size was a significant jump. The iPhone 6 Plus took a bit to get used to. However, after a couple of hours of usage I went back to my iPhone 5s and began to think that the 4-inch screen was just too small. The bigger screen real estate was just to compelling and you can quickly adjust to having the extra screen real estate than you had than before. Now, let us look at going the other direction, from a 7 Plus to the iPhone X.
When I first began using the iPhone X, I immediately noticed the difference in size. The physical size of the iPhone X is much closer to the iPhone 6, 6s, 7, or 8 than it is the plus-sized models. After using the Plus phones for 3 years, it took quite a bit to adjust to the different ergonomics of the iPhone X. This did include a bit of time to get used to typing on the smaller keyboard.
Even a month after using the iPhone X, I still cannot type properly on the keyboard. There are often times that I end up hitting the period instead of the space bar. Depending on what I am doing it can be quite frustrating. If you are very efficient with the iPhone Plus sized keyboard, it may be a bigger problem going to the smaller size. I am not sure whether some of the issue is due to some of the machine learning within iOS 11, or if it is just me. Apple is using some neural networks to predict what your next keypress might be and is expanding the touch area for that key to make it a bit easier to tap that key without needing to be 100% precise. For most users this may be a great thing, although it may not be the best for some users.
During my tenure with using the Plus sized screened iPhones, some changes in habit had to be made in order to accommodate the larger phone. One of the downsides of the Plus-sized phones, is actually the physical size. As an example, during the summer the size of the Plus-sized phone was not generally an issue. This is because I normally wear cargo shorts, and no I do not care if they are not "fashionable", they are useful when you need to carry all sorts of stuff around. However, as the weather grew cooler a change of clothing was in order. Typically this would consist of a sweatshirt of some sort, or hoodie, along with a t-shirt and jeans.
The iPhone 7 did not always fit comfortably within my jeans. I would prefer to keep the iPhone in my front left pocket, with my keys. Yes, I know it is not the best, but it is what is the most comfortable. I do not wear skinny jeans, so that is not the issue. The Plus phones do not fit well in the front pocket, and therefore I always ended up taking my phone out of my pocket and placing it nearby. If I knew I would be walking around for a bit, the phone would either end up in the pocket of my hoodie, or in the back pocket of my jeans. This arrangement meant that I ended up having to take the Plus-sized phone out of my back pocket before sitting down.
This changes a bit with the iPhone X. The physical size of the iPhone X allows it to fit quite comfortably in the front pocket of my jeans. Even with this, I still end up removing the iPhone X from my pocket and placing it nearby. This is because, like many others, I am constantly using my iPhone for all sorts of things and having to constantly pull out my iPhone X from my pocket would become bothersome, particularly if you are sitting down.Even though the iPhone X is my primary phone, there are those times that I end up going back to my iPhone 7 Plus.
Every once in a while I end up going back to my iPhone 7 Plus. When this happens and I look at its design, it appears, to me, to be old technology. In particular, the bezels on the top and bottom of the iPhone 7 Plus seem a bit out of place. The larger physical size take some re-adjusting to get used to it again. I have become quite used to and accustom to the edge-to-edge screen design and it is what I would consider to be "normal" now, and exactly what an iPhone should look like. They do not seem like they should be there. It appears as though the phone is not really an iPhone, at least not to me. I know that people can adjust quickly to technology, and this is a prime example for me.
I do not think the notch is the item in particular, but the rounded corners of the screen on the iPhone X. When I look back at the iPhone 7 Plus, the squared off corner that feel the most out of place, right after the large bezels.
The same does not appear to be the case when I switch between my 12.9-inch iPad Pro and the iPhone X. I do not know if this is due to the iPad Pro being so much larger than the iPhone and the fact that I am not usually not looking at every aspect of the screen all the time, or if it is some other aspect. I will say that when I really look at the iPad, the bezels, even though they are larger than on the iPhone 7 Plus, the iPad Pro's bezels do not seem as stark of a contrast.
The only rationale I have for this is that the bezels on the iPad Pro are a bit closer in size. The side bezels are approximately 1/2 an inch, and the top and bottom bezels are approximately an inch. This is a difference of about 1/2 of an inch. Contrast this with the the iPhone 7 Plus', where the bezels are a bit more disproportional. The top and bottom bezels are approximately 9/10 an inch and the side bezels are approximately 1/6 of an inch. The side bezels on the iPhone 7 Plus are a lot more noticeable and I think this really is the reasoning behind the difference in opinion between the two devices. With the iPad Pro being closer in size, the bezels appear more as a frame for the iPad Pro screen than the iPhone Plus does.
When you first look see an iPhone X you notice the notch. It is the most iconic aspect to the iPhone X. Yet, in every day practice it is hardly noticeable and does not not normally get in the way of what you are doing. This is because Apple allows developers to keep their content within "safe areas". Only once you double-tap to zoom into a video and make it full screen will any part of the content be hidden. When you do this the video will fill up the sides of the notch, but most of the time, this is not an issue. So if you are worried about the notch, do not be, it really is not a big problem.
One of the more difficult things to go back to, with the iPhone 7 Plus, is not being able to swipe up from the bottom to unlock the screen. I have quickly become used to just swiping up to get to the home screen. I understand why Apple makes this gesture unique to the iPhone X, but it really would be nice to have on the other platforms. Particularly if you have already unlocked the iPhone 7 Plus, or iPad Pro for that fact, with Touch ID. It sometimes takes me a second to realize, oh wait, swiping up does not work on this device. I get that it is what it is, but it is easy to get into a habit.
Even with this all of this, long term iOS users really should be able to switch between various iOS devices without too much difficulty. It will take time for other iOS devices to get the same gestures as the iPhone X and by the time that everyone is comfortable with the iPhone X gestures, Apple will change it again.
Back in 2015, I bought a sixth generation iPod Touch right when they were released. I did this as a way to have a reference device that was running iOS 8. I still have not yet updated the iPod Touch beyond iOS 8. So I do end up having to reference it from time to time. This mostly occurs when I am writing my iOS e-book during the summer, but I do use it from time to time. When I do have to use it, it feels even more cramped than I thought. Similar to going back to the iPhone 7 Plus from the iPhone X, going back to the iPod Touch feels a bit odd. Strangely though, I do not get the same "this feels completely out of place" with the iPod Touch as I do with the iPhone 7 Plus. I do not know if it is because to me the iPod is not a "front of mind" product when it comes to Apple. Just as with the Mac Mini, the iPod Touch is not a product that receives regular attention, it is not known how soon, or if, the iPod Touch will see an update. It would be nice, it may also be nice to see two different sizes, a 4-inch model and maybe a 4.7-inch model, or even a 5.5-inch model.
Even though I do not typically have to go between my iPhone X and my iPhone 7 Plus, there are those times when it will be necessary. The likely time that it will be when I am doing development of my apps, I may be working on wwrite or just working on my own utility apps. I completely get that having to go between different types of iOS devices and having to deal with their different gestures is a very first-world problem. Even though the bifurcation of gestures between iOS devices is minimal, it may end up confusing some users. With the iPhone X being the future, it is only a matter of time before all iOS devices use the game gestures, within limits.
If you are on the fence between a Plus-sized Phone and the iPhone X, I would recommend going to a store and comparing both models side by side. You may find that the Plus-sized phone is what you are looking for, however you may also find the the iPhone X is a better fit for your needs.
Here is the iPhone Availability for the morning of December 14th, 2017. There is still time to get an iPhone X for the holidays, but you should order now.
iPhone 8 | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Tomorrow | Tomorrow |
Gold | Tomorrow | Tomorrow |
Space Gray | Tomorrow | Tomorrow |
Sprint | 64GB | 256GB |
Silver | Tomorrow | Tomorrow |
Gold | Tomorrow | Tomorrow |
Space Gray | Tomorrow | Tomorrow |
T-Mobile | 64GB | 256GB |
Silver | Tomorrow | Tomorrow |
Gold | Tomorrow | Tomorrow |
Space Gray | Tomorrow | Tomorrow |
Verizon | 64GB | 256GB |
Silver | Tomorrow | Tomorrow |
Gold | Tomorrow | Tomorrow |
Space Gray | Tomorrow | Tomorrow |
iPhone 8 Plus | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Tomorrow | Tomorrow |
Gold | Tomorrow | Tomorrow |
Space Gray | Tomorrow | Tomorrow |
Sprint | 64GB | 256GB |
Silver | Tomorrow | Tomorrow |
Gold | Tomorrow | Tomorrow |
Space Gray | Tomorrow | Tomorrow |
T-Mobile | 64GB | 256GB |
Silver | Tomorrow | Tomorrow |
Gold | Tomorrow | Tomorrow |
Space Gray | Tomorrow | Tomorrow |
Verizon | 64GB | 256GB |
Silver | Tomorrow | Tomorrow |
Gold | Tomorrow | Tomorrow |
Space Gray | Tomorrow | Tomorrow |
iPhone X | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Mon Dec 18 | Mon Dec 18 |
Space Gray | Mon Dec 18 | Mon Dec 18 |
Sprint | 64GB | 256GB |
Silver | Mon Dec 18 | Mon Dec 18 |
Space Gray | Mon Dec 18 | Mon Dec 18 |
T-Mobile | 64GB | 256GB |
Silver | Mon Dec 18 | Mon Dec 18 |
Space Gray | Mon Dec 18 | Mon Dec 18 |
Verizon | 64GB | 256GB |
Silver | Mon Dec 18 | Dec 22 |
Space Gray | Mon Dec 18 | Mon Dec 18 |
iPhone 8 - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 19, 2017 | Dec 19, 2017 |
Gold | Dec 19, 2017 | Dec 19, 2017 |
Space Gray | Dec 19, 2017 | Dec 19, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/18/17 | 12/18/17 |
Gold | 12/18/17 | 12/18/17 |
Space Gray | 12/18/17 | 12/18/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
iPhone 8 Plus - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 19, 2017 | Dec 19, 2017 |
Gold | Dec 19, 2017 | Dec 19, 2017 |
Space Gray | Dec 19, 2017 | Dec 19, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/18/17 | 12/18/17 |
Gold | 12/18/17 | 12/26/17 |
Space Gray | 12/18/17 | 12/18/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
iPhone X - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 19, 2017 | Dec 19, 2017 |
Space Gray | Dec 19, 2017 | Dec 19, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/18/17 | 01/03/18 |
Space Gray | 12/18/17 | 12/27/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Space Gray | Available | Available |
The sixth article is my iPhone X Review focuses on a new feature that is not only on the iPhone X, but also on the iPhone 8 and iPhone 8 Plus; That feature is Wireless Charging.
When you look at all of the new features of the iPhone X, one that might not stand out is wireless charging, given all of the other "shiny" features of the iPhone X. Features like Face ID, the OLED screen, and Animoji. There are those technologies that Apple includes in their devices that when they are initially introduced seem like an "oh, that is nice to have", but it is just a gimmick. When you first look at these type of features, what you do not realize just how fundamental of a shift it can be.
At first glance Wireless Charging may fall into that category, yet I think it will become a primary mechanism and absolute necessity for iPhones going forward. The fact that it is included with the iPhone 8 and iPhone 8 Plus means that Apple is making a huge bet on the technology. Although with Apple putting into their latest iPhones, it will end up trickling down the line and eventually be ubiquitous. As with many other things, but it has not always been the case, when Apple implements a technology it quickly becomes a must have in other devices. I think that Wireless Charging may become that type of technology.
Unlike many other aspects of the iPhone, the ways that it has been powered have remained largely stable. This is likely because changing the connector cable causes uproar amongst the community. In fact, Apple has only changed the power cable once in the ten year history of the iPhone. That began with the iPhone 5 in 2012. Prior to that, the 30-pin dock connector was used. Although, you could use either Firewire or USB with the original iPhone. Firewire support was dropped with the iPhone 3G, but it still utilized the same cable.
Since 2012, all iPhones that have shipped have utilized the lightning cable as their only mechanism for charging. With the iPhone 8, iPhone 8 Plus, and iPhone X this changes. These iPhones still support the lightning cable, but it is not the only charging method. You can now use wireless charging to charge your iPhone X.
When people say "wireless charging" two different images can be conjured in ones mind. The first, and least common, is one where power would both figuratively and literally being transferred through the air, similar to how some images of Nikola Tesla's laboratory have been shown. These images have electricity flowing across the entire picture. This is not really what people mean. The second possible image, and one that most users mean, is actually what is actually known as inductive charging. To make it easier on everyone, I will use the two terms, wireless charging and inductive charging, interchangeably.
The concept of inductive charging is not new, not by a long shot. Inductive charging is used in a variety of different products. Some of these include motorized toothbrushes, razors, and even some batteries. It has been in use by phones since 2009 when the Palm Pre was introduced. Manufacturers of Android phones have been including wireless charging for quite a while.
For wireless charging there are actually two competing standards. The first is the Power Matters Alliance (PMA) or as it is more commonly called, the AirFuel Alliance. The second standard is the Wireless Power Consortium standard, Qi, pronounced "chi". Apple has gone with the latter of the two standards for its wireless charging.
The first inductive charging product that Apple released was the Apple Watch. The Apple Watch has never had any other type of charger. The Apple Watch uses a slightly different inductive charging mechanism versus other devices using inductive charging. The difference with the Apple Watch is that it uses magnets to get a secure connection to the charger.
The iPhone X also includes inductive charging. Unlike with the Apple Watch, the iPhone X does not include a wireless charging pad with the iPhone X. The iPhone X, as well as the iPhone 8 and iPhone 8 Plus, uses a wireless charging standard known as Qi, pronounced "chi". However, given the wide variety of existing Qi chargers, you will not need to spend a lot of money to be able to purchase an inductive charger for the iPhone X.
The iPhone X, with iOS 11.0 or 11.1 has a limited charging speed of 5 watts. This is the exact same wattage that comes with the little power brick that has been included with every iPhone sold since 2007. This changes with iOS 11.2, which should be available now. iOS 11.2 increases the maximum output via the wireless charging coil to 7.5 watts. While the actual difference seems small, this is a 50% increase in power.
Right now Apple only advertises two Qi chargers for the iPhone X, and iPhone 8 and iPhone 8 Plus. These are the Mophie Wireless Charging Base and the Belkin Boost Up Wireless Charging Pad. I picked up the Mophie one the same time I purchased my iPhone X.
The Mophie Wireless Charger is a 24.7 watt charging pad, well beyond the 7.5 watts allowed by the iPhone X. The Mophie charging pad comes with its own 24.7 watt power brick. The charging pad brick is not USB. Instead it is a standard electronic plug, one that you would find on many other products. The one benefit of this plug, though, is that it is reversible and symmetrical, so you can plug it in either way and it will work. This is very similar to how lightning cables are, which ultimately means that you do not have to do the "USB Dance" like you might with USB A cables.
The physical size of the Mophie charging pad is approximately 3.75 inches in diameter, so it is not a big device. The pad itself is black and has a bit of grip to it thanks to the rubber that encases the entire device. When you place an iPhone on the Mophie pad the gripping rubber minimizes the movement of the iPhone. One downside to some third-party wireless chargers is that if you receive a message and your phone vibrates, it could vibrate off of the charging pad. This does not happen with the iPhone X and the Mophie Wireless Charger.
One of the more common places for a wireless charging base might be in the bedroom. One thing that humans are not good at is sleeping with the light on. Many electronic manufacturers intend to dazzle their customers with a lot of lights, and one of the potential downsides of any charger is the light that it emits. When there are a lot of lights on a charger, they are likely LED and typically very bright. The Mophie charger does not have this problem. There is one single light that is on the bottom of the charging pad and you are not likely to see it unless you are really looking for it. This is a huge plus, particularly if you intend to use a wireless charging where you sleep.
In my own usage, I have to actively look for the light in order to find it, so it should not be too much of a problem. However, if the light is a problem there is a universal fix for it. You can place some black electrical tape over the light. The benefit of this, is that it will match the rest of the Mophie Charger. Even though the Mophie Charger is pretty good, there is still one improvement, or option, I would like to see.
The one thing I would like to see is the power brick and cord be either a lightning or USB-C cable. I completely understand why they went with the propriety power brick and connector, but it would still be nice to have the option for using a USB-C cable to charge. This would need a 29 watt charging brick, but for those of use who already have that, it would not require another charger since we may already have the necessary equipment. There is another wireless charger that I looked at.
Here is the iPhone Availability for December 12th, 2017. This information is accurate as of 7:30PM Central time. If you are wanting to purchase an iPhone X before Christmas, order it NOW.
iPhone 8 | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Thu Dec 14 | Thu Dec 14 |
Gold | Thu Dec 14 | Thu Dec 14 |
Space Gray | Thu Dec 14 | Thu Dec 14 |
Sprint | 64GB | 256GB |
Silver | Thu Dec 14 | Thu Dec 14 |
Gold | Thu Dec 14 | Thu Dec 14 |
Space Gray | Thu Dec 14 | Thu Dec 14 |
T-Mobile | 64GB | 256GB |
Silver | Thu Dec 14 | Thu Dec 14 |
Gold | Thu Dec 14 | Thu Dec 14 |
Space Gray | Thu Dec 14 | Thu Dec 14 |
Verizon | 64GB | 256GB |
Silver | Thu Dec 14 | Thu Dec 14 |
Gold | Thu Dec 14 | Thu Dec 14 |
Space Gray | Thu Dec 14 | Thu Dec 14 |
iPhone 8 Plus | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Thu Dec 14 | Thu Dec 14 |
Gold | Thu Dec 14 | Thu Dec 14 |
Space Gray | Thu Dec 14 | Thu Dec 14 |
Sprint | 64GB | 256GB |
Silver | Thu Dec 14 | Thu Dec 14 |
Gold | Thu Dec 14 | Thu Dec 14 |
Space Gray | Thu Dec 14 | Thu Dec 14 |
T-Mobile | 64GB | 256GB |
Silver | Thu Dec 14 | Thu Dec 14 |
Gold | Thu Dec 14 | Thu Dec 14 |
Space Gray | Thu Dec 14 | Thu Dec 14 |
Verizon | 64GB | 256GB |
Silver | Thu Dec 14 | Thu Dec 14 |
Gold | Thu Dec 14 | Thu Dec 14 |
Space Gray | Thu Dec 14 | Thu Dec 14 |
iPhone X | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 14 - Dec 18 | Dec 14 - Dec 18 |
Space Gray | Dec 14 - Dec 18 | Dec 14 - Dec 18 |
Sprint | 64GB | 256GB |
Silver | Dec 14 - Dec 18 | Dec 14 - Dec 18 |
Space Gray | Dec 14 - Dec 18 | Dec 14 - Dec 18 |
T-Mobile | 64GB | 256GB |
Silver | Dec 20 | Dec 20 |
Space Gray | Dec 20 | Dec 20 |
Verizon | 64GB | 256GB |
Silver | Dec 14 - Dec 18 | Dec 20 |
Space Gray | Dec 14 - Dec 18 | Dec 14 - Dec 18 |
iPhone 8 - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 15, 2017 | Dec 15, 2017 |
Gold | Dec 15, 2017 | Dec 15, 2017 |
Space Gray | Dec 15, 2017 | Dec 15, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/14/17 | 12/14/17 |
Gold | 12/14/17 | 12/14/17 |
Space Gray | 12/14/17 | 12/14/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
iPhone 8 Plus - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 15, 2017 | Dec 15, 2017 |
Gold | Dec 15, 2017 | Dec 15, 2017 |
Space Gray | Dec 15, 2017 | Dec 15, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/14/17 | 12/14/17 |
Gold | 12/14/17 | 12/26/17 |
Space Gray | 12/14/17 | 12/14/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Gold | Available | Available |
Space Gray | Available | Available |
iPhone X - from Carriers | ||
---|---|---|
AT&T | 64GB | 256GB |
Silver | Dec 15, 2017 | Dec 15, 2017 |
Space Gray | Dec 15, 2017 | Dec 15, 2017 |
Sprint | 64GB | 256GB |
Silver | Available | Available |
Space Gray | Available | Available |
T-Mobile | 64GB | 256GB |
Silver | 12/14/17 | 01/03/18 |
Space Gray | 12/14/17 | 12/27/17 |
Verizon | 64GB | 256GB |
Silver | Available | Available |
Space Gray | Available | Available |
Fifth in my look at the iPhone X we will tackle an area which will not be prudent to everyone, but may be of some interest to many. That topic is what developers need to look at when it comes to their applications on iPhone X.
The iPhone X represents a number of changes, an OLED screen with High Dynamic Range (HDR) support, improved camera, significantly improved processor, and Face ID, just to name a few. Many of these new features require some thought from developers to be able to have the best iPhone X experience for your users. If you have been keeping your application up to date, there may only be a few tweaks that need to be done to fully accommodate the iPhone X. Let us start with items revolving around the screen.
The iPhone X has an all new 5.8 Super Retina HD screen. This screen is an OLED based screen with a resolution of 2436 pixels tall by 1125 wide with 458 pixels per inch. This means that it has a true 3x screen due to the width being 375 points, and the height being 812 points.
This 3x screen means that developers may need to provide assets at true 3x resolution. It was possible to provide almost 3x resolution assets before since the Plus-sized iPhones were scale down any 3x resolution assets to appropriately fit the screen.
It is not likely that many developers would have not had true 3x resolution assets, but in case you did not, it is important to do so now. Along with this, the iPhone X is its own distinct screen size. Throughout the iPhone's history there have been a total of six different screen resolutions. These have been:
If you are planning on supporting all of the currently supported devices, you will need to support the last four screen resolutions. Since the iPhone X is quite a bit taller, 216 pixels to be exact, you will need to make sure that your assets support the proper aspect ratios in order to be sure that everything appears correctly on each different iPhone model. There is one thing somewhat related to the screen.
Each user of any application is unique. While you will never be able to please everyone, there is something that you can do to help a segment of your user base. Some users enjoy customizing the way that things look and for some of these users prefer a darker screen. This could be due to eye issues, or just because these themes are more visually appealing to them. For whatever the reason, it may help expand your user base to include a darker theme. The iPhone X may just give you the impetus to creating one within your application.
With the iPhone X being OLED, burn-in may become an issue over time. Even though Apple has done many things to help minimize burn-in, there is one thing that app developers can do to help; implement a dark mode within your app. With OLED, pixels are only turned on when the color is anything other than black. This means that if your application has a dark mode built-in you can help save a user's screen. Another side benefit of this is that you can also help save battery life for users since the iPhone X will not need to turn on the super dark pixels. If you do not have a dark mode, it may be a good time to start implementing one, you never know it may just help expand your user base.
Starting with the iPhone 5s, Apple has included a biiometric authentication mechanism with Touch ID. Touch ID has allowed for convenience when needing to unlock your iOS device or enter in a password. In order for developers to access the Touch ID sensor, Apple created the LocalAuthentication Framework.
The LocalAuthentication Framework provides two return values, a Boolean for the success or failure, and an NSError object, so you can determine the actual error that has occurred. That is all that you, as the developer receive. Given that the LocalAuthentication framework handles the actual authentication and determines which authentication mechanism to use, there is not much that a developer has to do.
The approach of only providing a success or failure, as well as an error, makes the LocalAuthentication framework infinitely scalable, from a developer's point of view, and reduces the need for complex code. Ultimately what this means for developers is that they have minimal work to do to support Face ID on the iPhone X. In fact the only work that needs to be done is updating strings to refer to Face ID instead of Touch ID, when on an iPhone X. There are no other code changes necessary in order to support Face ID. If a developer does not have time to update their application right away, their application should continue to work, just with the wrong text showing on the iPhone X.
The iPhone X brings a new wrinkle for developers, the notch at the top of the screen. The notch houses the True Depth Camera sensor. The notch actually protrudes into the screen and creates two areas that cannot really be used for anything. If a developer has decided to hide the status bar, there could potentially be option available for usage. However, for most developers they do not do this and will need to accommodate a bit within their application.
Apple has indicated that developers should "embrace the notch". This means that they should not attempt to hide it with black bars. Apple made this decision, not only because it would create a lopsided application, and it would, but also because iOS 11 on the iPhone X utilizes the areas to the left and right of the True Depth Camera are where users access Notification Center, on the left, as well as Control Center, on the right.
If your application is using standard UIKit elements, those elements should automatically extend up to the notch and if you have any colors applied, those should also extend to the top as well. If you do have custom controls, you will need to extend your colors up to the status bar, to provide a more consistent look and feel to your application. One aspect that is new to iOS 11 directly relates to the iPhone X and that aspect is Safe Areas.
Due to the notch it is important for developers to be able to know just how their applications will function. Until the iPhone X, if a developer chose to support all orientations, they could be reasonably reassured the they would only have two potential layouts to deal with, one in portrait orientation and one in landscape orientation. The iPhone X adds a bit of complexity to this arrangement.
One of the most important aspect to any application is the content. In order to provide developers with the confidence they need when building their apps, Apple introduced a new concept with iOS 11 called "Safe Areas". Safe Areas, are just as they sound, they are areas where it is safe to put content.
Safe Area Guides are the actual term used to describe these areas. Safe Area Guides can be used on a controller by controller basis. Safe Areas will allow your content to stay within proper areas, not just on the iPhone X, but across all iOS devices. You can choose to allow some aspects of your interface to extend beyond the safe areas if it is appropriate to your application.
A peripheral item that developers need to be aware of, that relates to Safe Areas, is the new home indicator. The home indicator occupies a small portion of the bottom of the screen and automatically adjusts based on the background color. The home indicator will provide a significant amount of contrast so that it is always visible.
What this means for developers is that any controls need to be above the home button area. The area itself is not very large, but it is present. It is important to allow users to interact with this area. Safe Area Guides will allow developers to more easily determine where their application's content will be shown, without having to worry about customizing each interface differently just for the iPhone X.
If you have an iOS application and you have not yet updated it to support the iPhone X, it may be worth your while to do so. If you do not your app will have black bars above and below the primary content of your app. This is because Apple cannot accurately determine how best to show your application. Therefore, they will present it using a compact size class, with a resolution of 375 points wide and 667 points of height, or 1125 pixels by approximately 2000 pixels.
While it will take some time to adapt your applications to support the iPhone X doing so will allow your application look like it belongs on the iPhone X and not like it belongs on an older iOS device. For many users. having a letterboxes application may result in them abandoning that application in favor of another one that is more native to the iPhone X.
The notch on the iPhone X is the biggest impediment for many developers to update their applications. This is particularly true for full screen applications and games. This is due not only to the notch itself and the work that needs to be done but also because their assets may not be able to scale properly due to the new aspect ratio.
Even though it may take some work on a developers' part, to update their applications for the iPhone X, in the long run it will be well worth the effort, primarily because the iPhone X form factor is not likely to be a one-off model. Additionally, having an application that looks like it belongs on the iPhone X will not only be better not only for users, but also for developers as it will mean less work in the long run. Next let us turn to another new feature, one that is not exclusive to the iPhone X, but is also present on the iPhone 8 and iPhone 8 Plus; Wireless Charging.