Tom Clancy's The Division 2: A Review

    A screenshot of The Division 2

    It is not often that a brand new open world action game series is unveiled, and subsequently takes the gaming community by storm. But that seems to be what happened in 2016 with a new game by Electronic Arts titled Tom Clancy's The Division. The sequel to the best selling game has been released and having played it for a while, I thought I would give it a review. Note: There may be spoilers for the game with this review.

    The Story

    The basis of the Division series is an interesting one, at least to me it is interesting. To quote Wikipedia:

    On Black Friday 2015, a smallpox epidemic, transmitted by a virus planted on banknotes, sweeps through New York City. The disease, known as "Green Poison" or "The Dollar Flu", causes widespread chaos, and Manhattan is placed under quarantine. The U.S. Government activates sleeper agents in the population who operate for the Strategic Homeland Division, or simply "the Division", to assist emergency responders, now called the Joint Task Force (JTF), in restoring order. In Brooklyn, the protagonist, a Division agent, assists the JTF before planning to depart for the Quarantine zone with fellow agent Faye Lau.

    In the first game you are a Division agent tasked with finding the source of the epidemic. During your travails you need to clear out different factions whom are trying to exploit the chaos and take control of New York City. The Division 2 takes place seven months after the release of the Green Poison from the first game. This time the game is focused on Washington, D.C.

    Seven months after the Green Poison outbreak, several Strategic Homeland Division (SHD) agents are defending a civilian settlement from a bandit attack when the SHD Network, the system controlling their advanced technology and communications, suddenly shuts down and they receive a Division distress call from Washington D.C. The player’s Agent makes their way to the city where the Division and the remains of the local Joint Task Force have set up their base of operations in the White House. After defeating an attack on the White House shortly after arriving in the city, the Agent is briefed on the general situation by Manny Ortega, the Division controller for D.C.

    There is a lot more to the story, but you will have to play the game to learn more.

    Similarities

    As with any game series, many aspects of each game will be familiar. This is the case with the Division series as well. As with the first game you are a Division agent who needs to clear out factions attempting to take over Washington D.C. The game mechanics are that you need to complete missions as well as side missions to clear out the factions and take back sections of the city. Throughout the game the enemies you face various levels of enemies.

    Each section has a variety of side missions, including Control Point takeovers, target training, hostage rescue, and more.

    Just as with the first game, within each area there is a Safe House that must be located. Safe Houses allow you to restock your ammo, health, and armor. Located in each Safe House is your stash, where you can put equipment that you cannot carry but might want to hold on to while storing away the items you may want later.

    With both of the Division games you level up your character by completing missions, side missions, finding loot, and eliminating the enemy. Some enemies will drop items upon their death. These items can include weapons, ammo, or crafting materials.

    Differences

    While the two games are similar in many ways, there are also some differences that create a slightly different game play with the Division 2.

    As you progress through the game you earn experience points, gain Strategic Homeland Division (SHD) tech points to gain skills. Skills allow you to employ different items to assist in your quest. These were present in the original Division, but they have been changed around.

    With the first game there were three broad categories, Medical, Tech, and Security skills. Now with the Division 2, there are no categories, but there are different options within each skill that can be used. You can equip two skills. Each of these skills can be one of 8 different types of skills. Instead of being a category, these are objects. These objects are:

    • Drone
    • Firefly
    • Hive
    • Launcher
    • Pulse
    • Seeker Mine
    • Shield
    • Turret

    There are variants of each of these skills that have different assets. You can select the ones that best match your play style. These unlock as as you play through the game and collect SHD tech.

    Specializations

    Once you have reached level 30, you will have the option of adding a "Signature Weapon". A specialty is an additional weapon that will help you in missions. A Signature Weapon is a double-edged sword. With a Specialty, each weapon is extremely powerful, more powerful than standard weapons even with mods. However, with that extra power, your ammunition is quite limited. So it is best to use the Specialized weapon only when it is most needed.

    There are three different Specializations to choose from, and each has its own weapon. The Specializations are:

    • Demolitionist has a grenade launcher
    • Sharpshooter has a powerful rifle
    • Survivalist has a crossbow with explosive bolts

    Each of the specializations has its own attribute tree that can be unlocked. . You can only employ one specialization at a time, however you can easily swap between them at the Quartermaster within the Base of Operations.

    You earn additional specialization points by finishing some missions, after you have completed level 30. You can use these points to unlock different attributes for each specialization.

    There is an area of game play that also exists in the Division 2, the Dark Zone. Let us look at that one separately.

    The Dark Zone

    The Dark Zone is one of the areas of the first Division game that really excited players. The Dark Zone is a separate area than the main game play map. The Dark Zone is a mix of Player vs. Player (PvP), and Player vs. Enemy (PvE). Within the Dark Zone of the Division 2, you try to capture landmarks that are being held by hostile enemies.

    Unlike with the first game, there is not a single solitary Dark Zone. Instead there are actually three of them. East, South, and West. Each of them have a minimum level you need before entering each Dark Zone. Each of the zones has a different type of play style.

    Just like with the first game, some items that are dropped are "contaminated". This means that they must be extracted via helicopter. If items are successfully extracted they are delivered to your stash.

    There has been a slight addition to the Dark Zone, there are no exploration missions. These are missions that help you explore each of the Dark Zone areas. These provide a way to level up in the Dark Zone.

    There are 50 levels for a user in the Dark Zone. This progression occurs much faster than in the main game, and it can help you earn perks that will help in the main game.

    One of the differences with the Dark Zone in the Division 2 is the way that you learn about the Dark Zone. With the Division 2, there is a quick walkthrough that helps you explore each of the areas. This allows you to get familiar with the zones and provides you an easy way to gain levels.

    Rogue Agents

    One of the areas of the Division that some players enjoy is the aspect of "going rogue". In the first game this was done by attacking other players, stealing their extracted loot, or by other nefarious methods. This could occur both in the primary world or within the Dark Zone. While it occurred in the main mission area, it was definitely more prevalent in the Dark Zone.

    There is still the ability to go rogue, if you desire, particularly in the Dark Zone, but it is not something that I have seen as much of as in the first game. I am not sure why this is the case. It could be because there are not as many players, or it could be because going Rogue is not as interesting as in the last game.

    Downsides

    There have been some changes that are not necessarily for the better, at least in my opinion. The biggest of these is the way that the world tiers work in the Division 2. Once you level up to a World Tier there is no way to go back to a lower tier. You can only go up in tier. This makes it a bit more difficult should you want to do some scavenging or to complete projects.

    It is still possible to do the side missions and projects, but significantly harder once you go up a tier due to the increased difficulty.

    Even though there have been some changes to the game overall, they are not all downsides. With that through all of my playing I have compiled some tips that might be helpful for any Division Agent.

    Tips

    There are a few tips that I have learned by playing the game.

    Tip 1: While most missions can be done on a solo basis, some missions cannot be completed by yourself. Do not hesitate to use match making to get additional agents involved to help with a mission. You may only be in the group for the one mission, but they can be quite helpful in completing it.

    Tip 2: When taking over control points, be sure to make sure you are well stocked with ammo. Some control points will not be easy to take over. Be sure to make sure there are some allies in the area trying to take over the control point in case you die and need to get back to the control point. The allies will keep the enemies busy while you get back. At some control points there are stationary guns. These will definitely utilize these as well.

    Tip 3: Use grenades near clustered enemies. If your grenade is powerful enough you could take out a group of enemies with just one grenade. This can save on ammunition should you be running low.

    Tip 4: Use Fast Travel. You can fast travel between safe houses, control points, the base of operations, and settlements.

    Tip 5: Do as much exploration as you want before you tackle the last mission, which is the Level 30 Stronghold on the east side of the map. Once you complete this, you will be entered into Tier 1, which as mentioned earlier, you cannot undo once done.

    Tip 6: Be prepared for anything when going into the Dark Zone.

    Tip 7: Use the shooting range to test out different weapons, mods, and difficulties. This will be helpful in finding out what works best with which type of enemy.

    Tip 8: Make sure to listen to the audio collectibles, they fill in some of the story.

    Closing Thoughts

    There is a lot to do within Tom Clancy's The Division 2. The sequel takes the best parts of the first game and expand upon them. The new Dark Zone exploration missions are nice additions. While there is still player vs. player available, it does not seem to be as prevalent as it was in the first game.

    The inclusion of "Signature Weapons" adds to the game play in some interesting ways. Using one of the Signature Weapon can be a game changer at a crucial point.

    If you enjoy in-depth games, you cannot go wrong with The Division 2. There are hours upon hours of game play, even after you have finished the main missions of the game, there is still more to do. If you include all of this with the expansions on the horizon, it is not likely that you will have nothing to do in the game. If you enjoyed playing the first Division game, then there it is quite likely that you will enjoy the second one.

    There are multiple versions of the game, Standard, Gold, Ultimate, and Gold Steelbook editions. The first three are available physically or digitally, with the Steelbook edition only being available physically. You can buy The Division 2 today for Xbox One, Playstation 4, and PC.

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    Second Generation AirPods: A Review

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    Technology affords various things to occur, instant communication, in-depth research, and personalization. This last one has become expected by many users. Instead of getting the same experience as everyone else, users have come to expect that their experience will be different than most others. With that customization comes the need to be able to partake in that personalized service apart from others. One way that this is possible is through the use of headphones. There are a large number of headphones from different manufacturers available. These headphones also come at various price points.

    Somewhere on the higher end is Apple's wireless earbuds, the AirPods. Apple's first AirPods were announced in September of 2016 and were released in December of the same year. In the more than two years of availability the AirPods have gained popularity and have become more and more common.

    Apple released the second-generation of their popular wireless earbuds on March 20th. You could place an order for the second-generation AirPods, with or without the wireless charging case, for delivery between March 27th and the 29th. When I found out there was a new pair, I immediately ordered a set, with the Wireless Charging case. My delivery date was between March 27th and March 29th. However, it seems like I am destined to have issues with my first pair of AirPods for each generation. At least that has been the case for my first generation as well as this generation.

    The Issue

    As I mentioned above, I ordered the AirPods on March 20th, for delivery on the 27th. UPS attempted to deliver them on the 27th, but I was not home at the time. I was notified that they it could not be delivered and would try again the next day. I knew that I would not be home on the 28th either. So I asked to have it delivered to a UPS store, so I could pick it up from the store.

    I went to the UPS Store on the 28th, and they indicated that they did not have it. One of the UPS employees called corporate support to make sure that the package would be delivered on the 29th. This took about 15 minutes on the phone with them. The support person indicated that the package should be there on the 29th. The UPS Staff member who helped me indicated that they typically receive packages around 11:00 am. I figure, okay, I can pick them up then. So I go back to the UPS store on the 29th, again no package. While I was at the store a UPS truck drove up, and a staff member asked if they had any packages for delivery, but they did not. At that point the UPS Store staff indicated that I had to contact customer services and start a claim for a lost package.

    So I drove home and then called UPS customer support. After explaining the situation the representative and the story, the representative indicated that the package is considered "lost" and that I could not initiate an investigation, the shipper had to do that, so I would have to call them.

    I called Apple and explained the situation. The Apple representative needed to get some information to start the investigation. When Apple initiates an investigation, they refund the money and then handle the issue with UPS. So I got my money back, which is fine, however I did not have a pair of AirPods. To go with this, the second-generation AirPods, at that time, would take 2 to 3 weeks before they should ship.

    I looked to see if I could a pair and pick them up from the Apple Store, but no nearby Apple Stores had the AirPods with Wireless Charging case. However, my local Apple Store did have the AirPods and Wireless Charging case separately, for "Pickup Today". This is the route I ended up going. It cost more, but I was able to get them sooner.

    I am disappointed in that UPS manage to lose a package, I know things happen and that the number of packages that end up lost is probably way less than 1, given the number of packages that they deliver. I recognize that it was just my turn to have this happen, but it seems like it should not have disappeared given that it arrived back to the depot. Now, onto the actual review.

    Second-Generation AirPods

    If you were given a pair of first-generation AirPods as well as second generation AirPods and you were asked to tell the difference just by looking at them, you would not be able to do so. That is because there is no physical difference between the two generations. All of the changes have been inside the AirPods themselves.

    I do not use my AirPods the entire day while I am at work. However, whenever I am at home I generally am using them. The second-generation AirPods have an all new wireless chip, called the H1, which is specifically designed for headphones. This replaces the W1 wireless chip present in the first generation.

    The benefits of the H1 over the W1 start off with offering 30 percent lower latency and is Bluetooth 5.0, instead of Bluetooth 4.2 with the first generation. This directly translates into one of the most noticeable benefits of the second generation AirPods, faster switching between devices.

    It is not often that I switch devices, however there are instances when it does happen. With the first-generation AirPods it seemed like it would take an awfully long time to have the headphones switch. During my testing it is approximately 7 seconds for the switch to occur between two iOS devices. When switching from an iOS device to a Mac, it is a bit longer, closer to nine or ten seconds. In reality this is not a long time, but in today's fast-paced world it can seem slow.

    With the second-generation AirPods, the switching has been significantly improved. When going between iOS devices the amount of time is less than half, at about 3 seconds. When switching between an iOS device and ac Mac it is about half at five seconds. This is a significant improvement and a very welcome one.

    The H1 chip also enables an additional feature, Siri.

    Hey Siri

    Siri is Apple's digital assistant and now Siri can be with you in your ears. This is the case with other earbuds as well, but only if an iOS device is nearby. With Siri in the second-generation AirPods, your phone does not need to be near by in order to use the digital assistant. That is not the case with the second-generation AirPods.

    When you activate "Hey Siri" on the second-generation AirPods, Siri will be activated on the device that the AirPods are connected to and it will use that device to process the Siri interactions.

    If you have multiple iOS-based devices and say "Hey Siri, all of them might light up but only one will respond. The devices will determine who has precedence and that device will handle the request. If you are a household that has a HomePod, it will typically be the HomePod that will handle the request. The second-generation AirPods will now also participate in the determining precedence of devices. Specifically, the AirPods will take precedence over all devices, including the HomePod.

    This order makes sense given that if you are using the AirPods and want to use Siri you likely want to use the AirPods to handle the request. You can still manually trigger Siri on a specific device if you want that one to handle the request. What would be even better is if you were able to set different trigger phrases for different devices. This could be a selection from a pre-defined list.

    Charging

    The first-generation AirPods created an interesting take on charging headphones. Whereas most wireless headphones require you to plug in a cable to charge them, the AirPods used the case as the charger. The AirPods themselves charge via induction while in the case. The case itself would have to be charged via a lightning cable.

    For the second-generation AirPods, this changes, but not necessarily for everyone. With the second-generation AirPods you have the option of purchasing them with or without a wireless charging case.

    The wireless charging case is a Qi-compatible charging case. This means that you can use any Qi-compatible pad to charge your AirPods case. Having a wireless charging case does change things a bit. The case itself is a bit heavier as well as bit bulkier. The differences ar slight, and may not be noticeable.

    There is one other change with the case. In order to know the status of case and the earbuds, the AirPods case has an indicator light on it. For the first-generation AirPods this was under the top and in between the two AirPods. With the non-wireless charging case you could connect a lightning cable to the case and then flip the case open. If you did this, the indicator light would stay on indefinitely. This is not a scenario that would occur for most users, however it would occur for some.

    The location of this indicator light has changed with the Wireless Charging Case. The light is now on the front of the case. This is necessary in order to be able to quickly see the status when the Wireless Charging case is on a Qi-compatible charging pad.

    You might think that with the light being on all the time would be a problem. But Apple has anticipated this and the light will turn off after about 10 seconds. This is the case for either wireless charging or when you plug in the Wireless Charging case to a lightning cable.

    Closing Thoughts

    If you already own a pair of first-generation AirPods, then it may not necessarily be worthwhile upgrading to the second generation. There are of course some exceptions to this. If you purchased the AirPods when they were first available the battery is not likely as strong as when you first got them, so purchasing the second-generation may be a sound investment.

    Right now, if you want to purchase a pair of second-generation AirPods with the Wireless Charging case, you will have to wait for a bit. The second generation AirPods with Wireless Charging case will currently ship in 3-4 weeks, when ordering from Apple, although they may be available for pickup from your local Apple store sooner than that.

    As a side note, as of this writing, UPS is still trying to locate the package. You would think that given that their entire business is built on package delivery and tracking that they would be able to find the package, but it does not seem to be the case.

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    Apple Event Prediction Results

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    Last week Apple held air March 2019 event, at which they announced a bunch of different services, including Apple News+, Apple Card, Apple Arcade, and Apple TV+. Before the event I made my predictions about what I thought Apple would announce. Let us see how I did.

    Magazine Service – 100%
    Apple unveiled Apple News+, which is a magazine subscription service that will cost $9.99 per month and includes 300 or so magazines for you to subscribe to.

    Video Service – 100%
    Apple unveiled their Video subscription service, Apple TV+. While they did not announce a release date, nor a price for the service, they did unveil it.

    iOS 12.2 – 95%
    Apple did release iOS 12.2 on Monday, with support for Apple News+, the AirPods and more.

    macOS 14.4 – 95%
    Just like iOS 12.2, macOS 14.4 was released on Monday with Apple News+ and support for the AirPods.

    Magazine Service Pricing at $9.99 – 90%
    Apple News+ is $9.99 per month, which includes Family Sharing.

    Subscriptions to 3rd party video – 85%
    Along with Apple TV+, Apple unveiled Apple TV Channels which are a way of subscribing to third-party channels, like HBO, ShowTime, and others.

    The inclusion of newspapers – 80%
    Apple News+ does include a three newspapers, the Los Angeles Times, the Wall Street Journal, and the Toronto Star (Canada Only).

    Texture iOS app going away – 50%
    While this was not announced at the event, it was announced later in the week that Texture was going away. If you look at the Texture website, it will show that the Texture app is going away.

    Texture Android versions remaining – 50%
    As is the case with many of the multi-platform services that Apple acquires, the non-Apple platform version goes away. This is the case with the Texture service, although it seems odd given that Apple is pivoting towards services, and they are leaving out a rather large segment of the population. However, there was never a Texture app for windows, but Apple News is on macOS. It could be that the Android versions

    Bundle of all Apple Services – 75%
    There was was no bundle announced at the event. Maybe there will be in the fall.

    Apple Services Bundle Price of $29.99 – 50%
    Again, no bundle was announced, so I got this one wrong.

    Apple TV Stick – 20%
    There was no hardware announced at the event, so I go this one wrong too.

    AirPower Mat – 1%
    It was announced on Friday, by Matthew Panzarino of TechCrunch, that Apple has cancelled AirPower. So it is not likely that we will be seeing AirPower in the future.

    Overall, out of 13, I got 9 predictions correct. That's not bad, that means I got 69.23 percent correct, which seems to be better than most of my guesses for Apple events.

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    Apple Releases watchOS 5.2

    ECG Health Sensors

    While the releases last week primarily focused on Apple News +, Apple Card, Apple TV+, and Apple Arcade, Apple did release iOS 12.2 and macOS 14.4. There was another operating system released last week; watchOS 5.2.

    watchOS 5.2 fixed 29 security vulnerabilities, but beside that watchOS 5.2 brings the ECG app to Europe and Hong Kong. The ECG app has now been cleared by the European Commission.

    The ECG app on the Series 4 Apple Watch will allow Apple Watch users will be able to check their heart rhythm to check for any anomalies, particularly Atrial fibrillation, or AFib.

    After you have downloaded watchOS 5.2, you can use the ECG app to take your heart rate. This is done by placing your finger on the sensor and the app will take a reading. At the end of the sensing, your results will be displayed. If AFib is detected, a notification stating as much will be shown. Otherwise, you may get a "Sinus Rhythm" notification, which is a normal heart rhythm.

    In order to get any of this, you need watchOS 5.2, which is available for download, for free, today via the Watch app on your iPhone.

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    Apple Cancels AirPower

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    Matthew Panzarino of TechCrunch is reporting that Apple has cancelled a product that they announced in September of 2017, AirPower. AirPower was supposed to be a Qi-compatible charging mat that would have been able to charge multiple devices at once. Devices like the iPhone, Apple Watch, and AirPods Wireless charging case.

    In a statement to TechCrunch Apple's Vice President of Hardware Engineering, Dan Riccio emailed Panzarino with the following statement:

    After much effort, we’ve concluded AirPower will not achieve our high standards and we have cancelled the project. We apologize to those customers who were looking forward to this launch. We continue to believe that the future is wireless and are committed to push the wireless experience forward,

    At its initial announcement AirPower was supposed to be released in December, but it did not ship at that time. It was then supposed to be delayed until 2018. It is reported that the issue with AirPower was that there were issues with heat and the coils.

    It now falls into place why Apple released AirPods 2 along with the Wireless Charging case now instead of later with the release of AirPower.

    I will not lie, I was looking forward to seeing AirPower in action. Sadly, we may never get to see AirPower. It is possible that Apple will release a standalone Qi-compatible charger, but it is not likely that it will happen. It is not impossible, just not likely. Instead, Apple will likely cede the market to other manufacturers.

    Even though it is not going to be an actual product, it is good to see that Apple acknowledge that it has officially been cancelled. Sometimes physics gets in the way of a good product. It may be possible that it will be looked at again in the future, but I would not hold out too much hope for that being the case.

    Source TechCrunch via 512 Pixels

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    New Apple App Store Submission Requirements

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    App Store icon

    From time to time Apple updates the requirements for submitting applications to the App Store. Apple has done so again. Starting tomorrow, March 27th, 2019, all new application submissions, as well as app updates, will have some new requirements.

    Any app submission will need to be built against the iOS 12.1 SDK, or newer. As part of this requirement, new submissions will require screenshots for the iPhone XS as well as the iPad Pro, if the app is universal.

    If you develop watchOS apps, there are also new requirements as well. All watchOS updates will need to be built against the watchOS 5.1 SDK as well as supporting the Apple Watch Series 4.

    There is one last item to be aware of, regarding your apps. iOS 12 has changed the way that the amount of memory your app uses. Under iOS 11, if your app used purgeable, nonvolatile memory, the resources you allocated were not counted against your application's memory usage. This changed in iOS 12. Now, all of the memory that your app allocates will count against its limit. And if your app exceeds the limit, it will likely be terminated.

    Many applications already meet these requirements, but if your application does not, it is something to be cognizant of, and you will have to meet the requirements, otherwise your application will be rejected.

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    Apple’s March 25th Event Announcements

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    Today Apple held their March event. With the release of last week's hardware, this event was all about Services. Today Apple announced a few new services, Apple News+, Apple Card, Apple Arcade, and Apple TV+. Let us go in order of announcements, but before that Apple had a new video., which can be seen on their YouTube channel.

    The first item on the agenda is Apple News+.

    Apple News+

    Apple news was introduced with iOS 9 in September of 2015. While it seemed like an odd prospect at the time, Apple News has become a place where users can get personalized news articles based upon your interests. There are over 5 billion articles read every month. That is a lot of news.

    Apple News Plus uses the smarts of Apple News and adds some additional features. Apple News+ is a monthly subscription service that provides access to more than 300 magazines. Some of the magazines included are National Geographic, Popular Science, Rolling Stone, Sports Illustrated, O: the Opera Magazine, and many many more. But that is not all. Apple News+ also adds a couple of newspapers as well. Both the Los Angeles Times as well as the Wall Street Journal are included.

    Typically when new subscription services are released they tend to be U.S. only for a while. That is not the case with Apple News+. Apple News+ will also be available in Canada. Apple News+ subscribers in Canada will have access to the Toronto Star, Canada's largest newspapers.

    Apple News+ will cost $9.99 per month, or $12.99 in Canada. For your subscription fee you will get access to all of the magazines as well as the newspapers, in your country. But you can also share the subscription with your family members, who are in the a Shared Family. Each member of a family will get access to Apple News+, as well as their personalized feed.

    When you use Apple News+, none of the articles that you read are not tracked and advertisers cannot track you based upon what ads you see.

    Apple News+ is available today by updating to iOS 12.2 or macOS 14.4. When you get started with Apple News+ you will get the first month free, and the subscription will be automatically renewed after the free trial ends. The next item announced is related to Apple Pay.

    Apple Pay and Apple Card

    Apple Pay is Apple's mobile payment service that was introduced in October of 2014 with iOS 8.1. Apple Pay is extremely popular, with billions of transactions per year, with this year being on track to have more than 10 billion transactions. Apple Pay is expanding in a couple of different ways. The first is that Apple Pay is coming to major transit systems, including Portland, Chicago, and New York. All of these will be available at some point this year.

    The second change is a bigger deal, an Apple-based credit card. The Apple Card takes what we all have come to expect from a credit card and enhances it. Apple Card is a credit card that lives on your iPhone and integrates with Apple Pay.

    Apple Card can provide you with a breakdown of different categories of items that you have purchased. Each category will have its own color. You can also get your balance, what you have spent, and your payment due date all from the Apple Card screen.

    When you are looking at your transactions, you can get a location of any of the transactions, including a map, of where your purchase was made. This uses Apple Maps to show the locations.

    Credit cards often provide rewards. The Apple Card does as well. The rewards are quite simple. You get 2% Daily Cash for all purchases that you have used with Apple Card. This is deposited directly into your Apple Pay Cash account. If you purchase something from Apple, including in a physical store, as well as the App Store, or the Apple Store app, you will actually get 3% daily cash.

    There is one last benefit that is will be welcome by just about anyone; No fees. There are no fees what-so-ever. This means no annual fees, no cash-advance fees, no over-the-limit fees, and no late fees.

    Even though Apple Pay is accepted in a wide variety of places, including 99% of establishments in Australia, 70% in the United States. There are places where you cannot use Apple Pay, or Apple Card. So There is a physical Apple Card for those times. This card is a titanium card and even the physical card has privacy in mind. The Apple Card has no card number, no CVV, no expiration date, and no signature.

    However, all of this information is available in the wallet app. For any purchases made with the physical card, you will get 1% Daily Cash, so even those purchases will provide some money back.

    Apple Card will be available this summer, for those who qualify for the card. You can find more information about Apple Card at https://www.apple.com/apple-card/.

    The next item that was announced relates around gaming, and it is called Apple Arcade.

    Apple Arcade

    The iOS App Store is a very popular app, with over 500 million people visiting the app eery single week. The biggest category for the App Store is gaming. Gaming on mobile is becoming an ever-increasing activity on iOS devices.

    iOS provides two different types of games, either free games or paid games. Free games are typically supported by in-app purchases or by ads. Paid games are games that are paid up front and you generally get the whole experience with your purchase. One of the problems with paid games is that it is not always possible to determine how popular a game will be and putting a significant amount of development effort into a game does not always mean that the game will be successful.

    In order to make sure that the gaming experience is the best across all of Apple's platforms, Apple is introducing a service called Apple Arcade.

    Apple Arcade will allow customers to get a subscription that will provide access to bring over 100 brand new games. Apple Arcade is an all you can play subscription that does not include any ads nor any in-app purchase. You can even play while you are offline with no internet connectivity. Just like Apple News+, an Apple Arcade subscription can be used by any family member through family sharing.

    Apple Arcade games is still privacy focused by now allowing the apps to learn how you play, or any of your information without your explicit consent.

    Apple Arcade will be available this fall to over 150 countries and revisions. Apple Arcade will be available on iOS, macOS, and tvOS. You can find more information, as well as see preview of some of the games at https://www.apple.com/apple-arcade/.

    There is still one last announcement for the event, Apple TV+.

    Apple TV+

    It is well known that Apple is making a huge investment into original video content. It is no surprise that Apple will have a subscription service, they have named it Apple TV+. The way that you get all of this content is through the Apple TV app. Apple TV+ will be available in more than 100 countries. All of the content will be available for downloading for off-line viewing.

    Apple TV+ will be available this Fall. There is more information available at https://www.apple.com/apple-tv-plus/.

    Closing Thoughts

    Today's event was absolutely focused on services. There was an over-arching theme, services that protect your privacy. All of the services announced today, protect your privacy by performing any recommendations on device as well as not providing any of your usage information to the providers, that includes Apple. Along with protecting your privacy, you will also be able to share any of the services with your family members.

    While most of the services are not available today, they will be available by the end of the year. Excluding Apple News+, the services will be available in multiple countries.

    Apple News+ is available today ,with a free trial for $9.99. The cost of the other services, Apple Channels will be available in May through the new Apple TV app, and Apple Arcade and Apple TV+ will be available this fall.

    The entire keynote can be streamed on Apple's page for the event.

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    Apple's March 25th Event Predictions

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    Apple is holding an event tomorrow, March 25th 2019. They have titled the event "It's Show Time". There has been some speculation as to what the event has in store. Here is what I think Apple will show off at the event.

    Last week Apple unveiled a new iPad Air, a new iPad mini, a new set of AirPods, and updated iMacs. So I think it will be very unlikely that there will be any hardware released at the event. Even with the unlikeliness of hardware, there is one piece of hardware that was announced but has yet to be released. That product is the AirPower Mat. If there is any hardware at all, it would be the AirPower Mat. I give the likelihood of this occurring at 1%.

    There is another possible piece of hardware that will be released, at least there has been some rumors of it. The supposed piece of hardware is an Apple TV stick. This would be an Apple TV that would fit into a device that would be approximately the size of large USB sticks. It is not that I do not think it Is technologically possible, quite the contrary, I think it is entirely possible. However, the power that is within the Apple TV 4K may not be able to be shrunken down enough to be able to handle the possible heat dissipation. If there were to be an event where this would be at this event. I give the possibility of this occurring at 20%.

    With hardware being announced last week I think there will be a heavy focus on services, specifically two subscription services. These subscription services will be a Magazine and Newspaper subscription, and the second will be a video subscription.

    Magazine Subscription

    Last March Apple announced their intent to acquire a magazine subscription service called Texture. It is very likely that Apple will unveil their version of the service. It is quite likely that this service will be part of the Apple News service.

    The Texture service, as it is now, allows you to pay $9.99 a month for a selection of magazines. There are 204 magazines that Texture subscribers have access to. I predict that the magazine subscription service will not charge all that much, but that it will add some newspapers to the subscription, in addition to magazines.

    I predict that the cost will continue to be $9.99 for both magazines and newspapers. I also predict that the standalone app on iOS will go away, but the Android versions will remain.

    I give the likelihood of the service being announced at 100%, the price remaining the same at 90%, the inclusion of newspapers at 80%, the iOS app going away at 50%, and the android versions remaining at 50%.

    Video Subscription

    It is well known that Apple is creating their own video content. Last June, Apple announced a multiple year partnership with Oprah Winfrey. To quote from the press release:

    Together, Winfrey and Apple will create original programs that embrace her incomparable ability to connect with audiences around the world. Winfrey’s projects will be released as part of a lineup of original content from Apple.

    This is a clear announcement that Apple was creating original content for a service.

    There are some additional hints as to how seriously Apple is taking the creation. First, they hired two former Sony Television executives. This is a huge indicator to the seriousness of the investment.

    So Apple is creating video content. Even if Apple had not announced it themselves, it is nearly impossible to keep production of tv shows, movies, and other content a secret. It is not the way Hollywood works. However, secrecy is one of Apple's strong points, and what has been kept a secret is when it will be released as well as the pricing. This is where speculation comes in.

    I expect that an original content subscription will cost $12.99 per month. I expect this to include 4K content, where available, but it will only be streamable on the Apple TV 4K.

    I also expect that Apple will be selling subscriptions to services like ShowTime, HBO, CBS, and other services. When this happens, Apple will get a percentage of the sales. This makes sense because it would be a way of increasing services revenue. I give the likelihood of this happening at 85%.

    I predict that the Apple TV will see a slight interface refresh to accommodate the new subscription information.

    Bundle

    With the number of subscriptions going increasing, it is becoming an increasing problem keeping track of all of the Apple subscriptions that one can have. As of this writing there are two subscription plans available, iCloud storage and Apple Music, Apple Care+, and the iPhone payment plan. iCloud has been a monthly subscription since its release and Apple Music can either be monthly or yearly. Personally, I pay for Apple Music on a yearly basis because it is cheaper overall and it is one less monthly subscription.

    I suspect that Apple will have a bundle subscription of their own, for all of their services. This would include iCloud, Apple Music, the Magazine subscription, and the video subscription content. My guess is that this bundle will include 1TB of iCloud Storage, and it will cost $29.99 for everything.

    If you have 1TB of iCloud, that is $9.99, $9.99 for Apple Music, $9.99 for Magazines, and $12.99 for Videos, that comes to $42.96 for each one separately, so a bundle that costs $29.99 a month would be a savings of $12.97 a month, or effectively getting video content for free. If you subscribe to any of the premium channels, like HBO or Showtime, those would all be included in your monthly bundle price.

    Having a bundle would reduce the number of bills that come in and would add some predictability in how much everything will cost. I give the chance of a bundle of Apple services at 75%, with the cost being $29.99 at 50%.

    Other Items

    There is one last item that has been rumored. That rumor is that Apple is working on a gaming subscription service. While this seems completely plausible, I do not think that this will come at the March event. I think this will come with at the World Wide Developer Conference. This is because developers will likely need to be adjustments made by developers. The best place to explain the requirements to the developer community is at WWDC. It is still possible that it could be unveiled tomorrow. While not likely, it is still possible, so I give it a 25% chance of occurring at the event.

    I predict that there will be new release of iOS and macOS, specifically iOS 12.2 and macOS 14.4. These have been in beta, and I give the likelihood of the being released on Monday at 95%. There could be GM builds available for a couple days prior to actual release.

    Recap

    Here is a recap of what I think will happen.

    Magazine Service - 100%
    Video Service - 100%
    iOS 12.2 - 95%
    macOS 14.4 - 95%
    Magazine Service Pricing at $9.99 - 90%
    Subscriptions to 3rd party video - 85%
    the inclusion of newspapers - 80%,
    Texture iOS app going away - 50%
    Texture Android versions remaining - 50%.
    Bundle of all Apple Services - 75%
    Apple Services Bundle Price of $29.99 - 50%
    Apple TV Stick - 20%
    AirPower Mat - 1%

    The March 25th event should be an interesting one. It is not likely to include hardware, but it will likely provide us with additional information about what services they plan to offer. I look forward to seeing what they have to offer. I will have a recap of what Apple announces after the event.

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    Apple Releases a new set of AirPods

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    It is not often that Apple gets into a new product category, but they did just that back in September of 2016 when they unveiled a whole new product line for them, AirPods. In the 2 1/2 years since their announcement, they have been a very popular product and one that delights the users.

    Today Apple has released the successor to the original AirPods, the second-generation AirPods. There have been some changes to the AirPods, but there are some things that has not changed. The biggest of these is the design. The AirPods are still the small and wireless headphones that you have come to love. The second-generation AirPods still have 5 hours of battery life on a single charge, charging them for 15 minutes will give you three more hours of battery life, and the case still provides 24 hours of battery life for our AirPods. Even with all of the changes, some things have been changed.

    Changes

    There are a few new features of the AirPods though. The first is that the AirPods now have longer talk time. A full charge will provide 3 hours of talk time, This is an hour more than the original AirPods. The longer talk time on a single charge also means that a quick charge of 15 minutes will result in two hours of talk time, and the charging case can provide up to 18 hours of talk time. The quick charge is twice as much talk time, and the case can provide an additional 7 hours overall. This is a great improvement, particularly for a product so small.

    There is another change that should be mentioned, you can now use the trigger phrase "Hey Siri" and your AirPods should respond. This is done via a setup on your iOS device or your Mac. This is an optional feature that does not need to be configured, if you do not want.

    The third change is around the case. There is now a wireless charging option. The charging case will work with any Qi-compatible charger. This includes any of your existing charging pads. Even though there is a wireless charging case, you can still charge the wireless case via lightning.

    The last change with the AirPods is one that you will not see. The second-generation AirPods hav a brand new chip, called the H1. This chip is designed specifically for headphones. The H1 enables the longer talk time as well as ability to use "Hey Siri" on them. The last improvement with H1 is that switching devices is twice as fast with the H1 chip, versus the old W1 chip in the original AirPods.

    Pricing

    There are two different price points for the second-generation AirPods. You can buy a pair of AirPods starting at $159. This will get you a pair of second generation AirPods, and the standard charging case. If you want to get a pair of AirPods with a wireless charging case, that is a bit more, $199 to be exact.

    If you have a pair of AirPods and would like to use wireless charging on those, there is an option for that too. You can buy a wireless charging case on its own for $79.

    Closing Thoughts

    The second-generation AirPods sound like they will be a great improvement over the first-generation model. Only time will tell if that is the case. You can order a pair of second-generation AirPods, with or without the wireless charging case, as well as the standalone wireless case today. The new AirPods will be available starting next week.

    If you do order, you can also have them engraved if you would like to add a custom engraving. As with other Apple products, the engraving is free, however it will extend the delivery time to 2 to 3 weeks.

    As of publishing, the AirPods with wireless charing case have a 7 to 10 day delivery.

    Source: Apple.

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    Apple releases updated iMacs

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    Following yesterday's announcement of a new iPad Air and a new iPad mini, Apple has released some updated iMacs. Apple has three different iMacs in their line of All-in-one desktops and all of them got updated, or some new configuration options.

    Following yesterday's announcement of a new iPad Air and a new iPad mini, Apple has released some updated iMacs. Apple has three different iMacs in their line of All-in-one desktops and all of them got updated, or some new configuration options. Let us start with the 21.5-inch iMac.

    21.5-inch iMac

    The 21.5-inch iMac has received some new 8th generation Intel processors. The iMac 4K, has a quad-core 3.6GHz Core i3 or a 3.0GHz 6-core Intel Core i5. Either model is configurable to a 3.2GHz 6-core Intel Core i7. This is the first time that a 6-core processors have been available on the 21.5-inch iMac.

    The 4K iMac still comes with 8GB of memory, but this is a bit faster at 2666MHz. There is one additional change to the memory. It can still be configured with 16GB, but now you can also continue it with 32GB of memory.

    The graphics have been slightly improved form the Radeon Pro 555 to the Radeon Pro 555X. The higher end 4K model comes with a Radeon Pro 560X with 4GB of VRAM, but can be configured with a Radeon Pro Vega 20, if you choose.

    The storage options for the 21.5-inch iMac remains the same, with the lower-end model coming with a 1TB 5400RPM hard drive. The higher-end model comes with a 1TB Fusion drive. You can configure either model with a 256GB, 512GB, or 1TB SSD. This is a slight change to the previous models were not able to get anything more than a 512GB SSD.

    The prices for the 21.5-inch iMac have not changed, so it still starts at $1299, and the higher end-model starts $1499. Let us look at the 27-inch iMac.

    27-inch iMac

    The 27-inch iMac also got some nice upgrades as well. There are three different base configurations for the 27-inch iMac. The 27-inch iMac has received 9th generation Intel Processors for the iMac.

    All three models have 6-core Intel Core i5. processors. The speeds start are 3.0GHz, 3.1GHz, and 3.7GHz, respectively. The two higher-end models can be configured for a 3.6GHz 8-Core i9 processor, if desired.

    All three 27-inch iMac Models come with 8GB of 2666MHz of RAM. The configuration options remain the same, at 16GB or 32GB for all models, and the two higher-end models can be configured with 64GB of memory.

    The 27-inch iMacs still come with the same storage options, meaning they come with 1TB or 2TB fusion drives. All of them can be configured with a 2TB Fusion drive, 256GB, 512GB, or 1TB SSD. The two higher-end models can also be configured with a 3TB Fusion drive, and the highest model can be configured with a 2TB SSD.

    The graphics on the models have been improved to the Radeon Pro 579X, 575X, and 580X respectively. The highest-end model can be configured with a Radeon Pro Vega 48, which includes 8GB of Video Memory.

    Just as with the 21.5-inch iMac, the base price of the 27-inch iMac models have not changed. They still start at $1799, $1999, and $2299 respectively.

    There have been some last configuration options, and those are with the iMac Pro.

    iMac Pro

    The iMac Pro is the best all-in-one desktop Mac that you can buy. It is designed for users who know that they need the amount of power is provided by the iMac Pro. There have been a couple of additional configuration options made available for the iMac Pro.

    The iMac Pro can now come configured with a Radeon Pro Vega 64X. The 64X comes with 16GB OF HBM2 memory. The 64X can handle 12 teraflops of single precision and 24 teraflops of half-precision. This is a slight improvement over the Radeon Pro 64.

    There is one last configuration option available for the iMac Pro. You can now configure an iMac Pro with 256GB of memory. Doing so will cost you $5200, which is more than the base price of the iMac Pro. If you know that you need 256GB of memory, it is now an option available for you.

    Other Thoughts

    I normally do not have many thoughts regarding a spec bump on a product. However, I do have some thoughts regarding the 21.5-inch iMac. My thoughts are specifically about the storage options.

    The base model of 21.5-inch 4K iMac comes with a 1TB spinning hard drive. To me, this is no longer acceptable as an option. I get that there needs to be some differentiation for pricing, and there is some with the quad-core Core i3, and the 3.0GHz 6-core Core i5, which is between the two models.

    The biggest problem with this 1TB hard drive is that it is 5400 RPM. Apple charges $100 for a 1TB fusion drive upgrade. To me, the 21.5-inch 4K iMac should come with 1TB Fusion drive. I completely understand not having 2TB be the base, but the 5400RPM hard drive is really slow, particularly if you need to do anything that is disk intensive, like running a virtual machine, or transferring a number of files all at once.

    I get that having an all SSD model is not feasible, with the current design, but there is no reason that a Fusion drive could not be used. Having a Fusion drive would got a long way to providing the best experience possible.

    Final Thoughts

    The specification bumps to the iMac line are solid upgrades. The inclusion of the 8th Generation Intel Processors in the 21.5-inch 4K iMac, and the 9th Generation Intel Processors in the 27-inch iMac will result in even better performance.

    If you are in the market of an iMac, now is a great time to buy that new iMac. IF you are in the market for an iMac Pro and can use either the Radeon Pro Vega 64X, or 256GB of memory, you can now configure a model with even more options.

    All of the iMac models, and iMac Pro configuration options, are available now.

    Source: Apple

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